Patch 2.29 – Bug Fix

Samurai Shodown Creature review Some of the Samurai were hitting quite weakly, that’s why we sharpened their katanas. Creature Modification Ukyo – Fire, Water, Air, Earth First Spell: Damage Increased by 20% Ukyo – Fire Second Spell: Damage Increased by 50% Ukyo – Water Second Spell: Damage Increased by 50% Ukyo – Earth Second Spell: […]

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Update 2.28 – Beyond 5 stars

(Version française disponible en bas de la page) Heroic Star Your creatures can now unleash their full potential, with the Heroic Evolution.   Heroic Auras All creatures have a different Heroic Aura that you can unlock with the required items. These auras allow creatures to use new powers in battle During a battle, all the […]

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New Events – Faction Dungeons

Dear Heroes of Ashan,   as you know, with the latest update, the 2.20, we divided the creatures into several factions:     Every creature belongs to one or more than one faction.   Those tags are now relevant to enter the brand new Faction Dungeon!   How does it work? This dungeon is protected by […]

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Update 2.20

(French version available below) Creature Balance We made a few changes to rebalance some creatures. More changes are to come, so stay tuned. Creature: Spell After Succubus: 1st spell Crit Damage multiplier: 10 → 5 Fire Succubus: 2nd spell Damage Multiplier: 0.8 –> 0.6 / Speed multiplier: 4 –> 3 Air Dragon: 2nd Spell +1 […]

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Patch – Raid Balancing

Heroes of Ashan, we heard your feedback and we decided to rebalance the Raids.   Self Turn bar boost: The boss was so rapid that even the fastest heroes of Ashan couldn’t compete with him. That’s why: We reduced the turn bar boost that the raid boss will receive every time the player gets a turn, […]

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Update 2.2 – Creatures and Raid rework

The Creatures rework has been an ongoing topic in our Design team for many months, and the recent release of the Raids has been the final trigger. We decided to remove from the game, all the damages based on the enemy’s HP for several reasons: It’s too strong against the High HP creatures and bosses. […]

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Patch – New Mechanics

Some creatures have a spell with two levels of effects: The basic effect The conditional effect The conditional one is a very powerful additional effect. There are two type of conditions: Concentration and Focus   Let’s have a look at it… Concentration Spells requiring Concentration Points: To activate the conditional effect, the creature requires a […]

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