We have a new hotfix coming today to MMEG, this small patch is focused on addressing a few issues encountered after 2.80. It will also include a few balancing changes and changes to the shop.

Magical shop

  • Decreased prices for players over level 30 and specially over level 50.
  • Chances to get Supreme Soulstone Fragments over level 50.
  • Increase refresh price from 5 to 50.

 

Dark & Light Arianias in Primitive Soulstone

  • Now you can summon Dark & Light Arianias from the Primitive Soulstone too, apart from the Fire, Water, Air and Earth ones.

 

Creature Balance

 

Creature
Spell
Before
Now
Air Zealot 2nd Increases attack for 2 turn(s) and accuracy of an ally for 2 turn(s), cleans up to 2 harmful effects, heals them by 60% of their max HP and completely refills their turn bar. If the caster has 5 Concentration Points, it resets their spells on cooldown. Increases attack for 2 turn(s) and accuracy of an ally for 2 turn(s), cleans up to 2 harmful effects, heals them by 60% of their max HP and completely refills their turn bar. If the target is not an Air creature, it resets their spells on cooldown.
Earth Zealot 3rd Increases critical damage and attack of all allies, regenerates them by 20% for 2 turns, reduces the cooldown of their spells by 1 turn, and refills their turn bar by 15%. Then, increases the caster’s defense for 2 turns. (CD:7). Cooldown: 7 turns. Increases critical damage and attack of all allies, regenerates them by 20% for 2 turns, reduces the cooldown of their spells by 1 turn, and refills their turn bar by 15%. Then, increases the caster’s defense for 2 turns. Cooldown: 8 turns
Light Zealot 2nd Casts Heroism on an ally, resets their cooldowns, and fills their turn bar by 70%. Then, absorbs up to 1 Concentration Point for each ally.
If the caster has 4 Concentration Points, fills the turn bar of all the other allies by 30% and increases the duration of all allies’ beneficial effects by 1.
Casts Heroism on an ally, reduces the cooldowns of their spells by 1, and fills their turn bar by 70%. Then, absorbs up to 1 Concentration Point for each ally.
If the caster has 4 Concentration Points, fills the turn bar of all the other allies by 20% and increases the duration of all allies’ beneficial effects by 2.

 

Relevant issues fixed

  • Info popup when trying to upgrade a rune.
  • “Spend x Instant Tickets” achievement progress was reset after updating to 2.80 version.
  • Thornmail damage is not interacting as expected with Divine shield buff.
  • Wave 4 boss spell “Kill them all!” is doing damage instead of removing % HP.
  • Game is freezing/ crashing at random places.
  • The title doesn’t boot on Android devices with OS 6.0.1 when installed.